Combat profile
Heavy close-range shot with a wide hit area. Deals 10% bonus damage to shielded units. Slow fire rate.
Shields and damage
Pulse deals 10% extra damage against enemies with a built-in combat shield. It has no affinity bonus against unshielded enemies. These bonuses do not bypass invulnerable boss parts or Warden protection. The Blob is an exception: its separate voxel-shell and core damage handling does not apply these target-affinity bonuses.
Loadout compatibility
Available on Neon Breaker.
Firing a weapon charges the next one in the cycle. Switch weapons to spend that stored energy on an Overcharge burst.
Reading these numbers
The figures above are baseline weapon values. Distance is expressed in game units. Pickups, overcharge and Anomaly mutations can change the result in a run.
Guide values describe the standard full-game rules. Anomaly modifiers and difficulty settings can change the result. The demo contains a smaller selection of the full game.



