Boss

SIPHON EMPRESS

An empress who treats her fleet as a second heart.

Reference core hull
221 HP
Core bounty
36,600 points
Weapon range reference
62 units
First Classic wave
70
Modules
0

Normal solo reference hull with wave scaling set to 1, including the global boss tune and encounter-specific anatomy modifiers. Actual encounters scale with their wave, Rookie, co-op, and Anomaly. Bounty is per core before combo and score multipliers.

Siphon Empress
OFFICIAL GAME ART / BOSS
BOSS / MODEL

In-game 3D model

Siphon Empress in-game 3D model, orbital view 1 of 6
RENDERED FROM THE GAME MODEL / SIPHON EMPRESS
01 / INTEL

How to break the defense

One core - living escorts repair it

Siphon Empress regenerates health while fleet enemies remain alive. Pink energy tethers show the siphon links. Clear the supporting enemies to cut off her healing, then focus fire on the core.

02 / INTEL

Encounter briefing

The core has no permanent outer-module shield.

Destroy the core to finish the encounter.

This boss appears on wave 70 in the first pass through the Classic roster. Anomaly contracts can change the encounter rules.

Escort types: Carrier, Drifter, Seeker.

Guide values describe the standard full-game rules. Anomaly modifiers and difficulty settings can change the result. The demo contains a smaller selection of the full game.

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