Boss

ARSENAL VIZIER

A curator of weapons, eager to demonstrate every exhibit.

Reference core hull
314 HP
Module hull reference
42 HP each; 4 parts
Core bounty
37,200 points
Weapon range reference
58 units
First Classic wave
90
Modules
4

Normal solo reference hull with wave scaling set to 1, including the global boss tune and encounter-specific anatomy modifiers. Actual encounters scale with their wave, Rookie, co-op, and Anomaly. Bounty is per core before combo and score multipliers.

Arsenal Vizier
OFFICIAL GAME ART / BOSS
BOSS / MODEL

In-game 3D model

Arsenal Vizier in-game 3D model, orbital view 1 of 6
RENDERED FROM THE GAME MODEL / ARSENAL VIZIER
01 / INTEL

How to break the defense

Disarm four different weapon pods

Each destroyed pod removes its attack family

02 / INTEL

Encounter briefing

The core is shielded until the outer modules are destroyed.

Destroy the core to finish the encounter.

This boss appears on wave 90 in the first pass through the Classic roster. Anomaly contracts can change the encounter rules.

Escort types: Marksman, Sentinel, Corsair.

Guide values describe the standard full-game rules. Anomaly modifiers and difficulty settings can change the result. The demo contains a smaller selection of the full game.

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