Boss

MIRROR MAGISTRATE

A cold judge that returns every careless shot.

Reference core hull
124 HP
Module hull reference
16 HP each; 6 parts
Core bounty
34,500 points
Weapon range reference
66 units
First Classic wave
55
Modules
6

Normal solo reference hull with wave scaling set to 1, including the global boss tune and encounter-specific anatomy modifiers. Actual encounters scale with their wave, Rookie, co-op, and Anomaly. Bounty is per core before combo and score multipliers.

Mirror Magistrate
OFFICIAL GAME ART / BOSS
BOSS / MODEL

In-game 3D model

Mirror Magistrate in-game 3D model, orbital view 1 of 6
RENDERED FROM THE GAME MODEL / MIRROR MAGISTRATE
01 / INTEL

How to break the defense

Break six orbiting mirrors and the vented core

Sealed core reflects your shots

02 / INTEL

Encounter briefing

The core becomes vulnerable during its vent window. The sealed core reflects your shots.

Victory requires the core and every required outer component to be destroyed.

This boss appears on wave 55 in the first pass through the Classic roster. Anomaly contracts can change the encounter rules.

Escort types: Sentinel, Bastion, Gunship.

Guide values describe the standard full-game rules. Anomaly modifiers and difficulty settings can change the result. The demo contains a smaller selection of the full game.

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