Spend it with a purpose
Boost gives a short evasive movement with a brief invulnerability window. It then has to recharge. Plan the space you want to reach before committing, especially when a boss telegraphs a charge or a wide attack.
Ship choice changes the baseline recharge timing. Compare the two ship dossiers before deciding whether durability or a faster escape better suits your run.
Anomaly can change the bargain
Mutations such as Phase Drive, Blink Drive and Killer Wake change the way a build uses movement. Read both the upside and the penalty before making your next choice.
Guide values describe the standard full-game rules. Anomaly modifiers and difficulty settings can change the result. The demo contains a smaller selection of the full game.




