Support

SALVAGE MAGNET

Pull nearby pickups toward the ship.

Per pickup
12 seconds
Stack or cap
24 seconds
Category
Support

Listed caps are baseline values; Anomaly cards may change them.

Salvage Magnet
RENDERED FROM THE GAME MODEL / POWER-UP
01 / INTEL

Effect and duration

Pull nearby pickups toward the ship.

Duration: 12 seconds.

Capacity: 24 seconds.

02 / INTEL

Build notes

Listed caps are baseline values; Anomaly cards may change them.

Guide values describe the standard full-game rules. Anomaly modifiers and difficulty settings can change the result. The demo contains a smaller selection of the full game.

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