Mode

ROOKIE DIFFICULTY

Practice the same encounters with reduced enemy hull, damage, and fire rate, plus three continues per run.

Rookie difficulty
IN-GAME CAPTURE / MODE
01 / INTEL

What to expect

Enemy hull, damage, and firing cadence are reduced.

Rookie runs do not update top scores and qualify for 8 of 60 awards.

A solo Rookie Classic run can be suspended and resumed from its current wave.

Anomaly and co-op cannot be suspended.

Guide values describe the standard full-game rules. Anomaly modifiers and difficulty settings can change the result. The demo contains a smaller selection of the full game.

← All modesSearch the manual ⌕